Swift on foot, and clever with spells, they use distance as their ally. Restoration: Novice Restoration, Respite, Regeneration, Ward Absorb, Apprentice Restoration, Recovery (2), Adept Restoration, Expert Restoration.Illusion: Novice Illusion, Apprentice Illusion, Adept Illusion, Animage, Kindred Mage.Destruction: Novice Destruction, Augmented Shock (2), Disintegrate, Apprentice Destruction, Adept Destruction, Expert Destruction, Master Destruction.Heavy Armor: Juggernaut (3), Fists of Steel, Cushioned, Conditioning.Block: Shield Wall (4), Deflect Arrows, Elemental Protection, Block Runner.One-handed: Armsman (5), Bladesman (3), Fighting Stance, Critical Charge, Savage Strike, Paralyzing Strike.Alteration: Novice Alteration, Apprentice Alteration.Skill and Perk TreeĮxtra Perks: 30 (perks end at level 80, perks are randomly ordered) Skills: Alteration, One-handed, Block, Heavy Armor, Destruction, Illusion, Restoration. Spellswords often learn their craft after first having trained to be a Knight, but later realizing that they are too gifted in the magical arts, to confine themselves to the sword alone. More nimble and athletic than the sorcerer, and better suited for spell-casting than the knight, their attacks are unpredictable. Restoration: Novice Restoration, Regeneration, Necromage, Apprentice Restoration, Recovery (2), Adept Restoration.Heavy Armor: Juggernaut (5), Well Fitted, Fists of Steel, Cushioned, Conditioning.Destruction: Novice Destruction, Augmented Flames (2), Augmented Shock (2), Disintegrate, Apprentice Destruction, Destruction Dual Casting, Impact, Adept Destruction, Rune Master, Expert Destruction, Master Destruction.Conjuration: Novice Conjuration, Apprentice Conjuration, Adept Conjuration, Expert Conjuration, Master Conjuration, Conjuration Dual Casting, Summoner (2), Atromancy, Elemental Potency, Necromancy, Dark Souls, Twin Souls.Alteration: Novice Alteration, Apprentice Alteration, Magic Resistance (3).They are able to heal those close to them when the need arises, and often find friends in dark places. They are shadow warriors, who love to live in the darkness of night, and rarely venture out into the sunlight. Nightblade's control the elements of ice and fire, and their prowess with a blade is unmatched. By darkness they move with haste, casting magic to benefit their circumstances. Destruction: Novice Destruction, Augmented Flames (2), Intense Flames, Apprentice Destruction, Adept Destruction, Expert Destruction, Master Destruction.Conjuration: Novice Conjuration, Apprentice Conjuration, Adept Conjuration, Expert Conjuration, Mystic Binding, Soul Stealer, Oblivion Binding.Two-handed: Barbarian (5), Limbsplitter (3), Champion's Stance, Devastating Blow.One-handed: Armsman (5), Fighting Stance, Hack and Slash (3), Bladesman (2), Savage Strike, Critical Charge, Paralyzing Strike.Alteration: Novice Alteration, Apprentice Alteration, Mage Armor (3), Adept Alteration, Stability, Expert Alteration, Atronach.Extra Perks: 30 (perks end at level 80 perks are randomly ordered)